Monday, May 22, 2017

Final Render

I wanted to try UV mapping, but do to time constraints I settled for standard Arnold textures.



Tuesday, April 25, 2017

Mask Eye Piece

I tried to make an eye piece straight from the blueprint.After completing it, I think I'll use the front blueprint to make a different, more defined hexagon eye piece.

Friday, April 21, 2017

Base Mask Finished

After some design changes, I abstractly refit the mask to the blueprint.