Showing posts with label Concept Design. Show all posts
Showing posts with label Concept Design. Show all posts

Monday, May 22, 2017

Final Render

I wanted to try UV mapping, but do to time constraints I settled for standard Arnold textures.



Friday, April 21, 2017

Base Mask Finished

After some design changes, I abstractly refit the mask to the blueprint.

Monday, April 17, 2017

Further Modeling of the Mask

I've cut the face in half to make symmetry. I've also been tweaking proportions.

Thursday, April 13, 2017

Beginning the 3D model

I've started the model, modeling the basic face shape and then cutting out an eye hole.

Monday, March 6, 2017

Mask project

This is my inspiration padlet for my mask project. I already have a good concept of what I want to do.


Tuesday, January 24, 2017

COMPLETED Arm Blueprint


This is the final form of the arm blueprint; while it's still not perfect and lacks detail, this is what I'll be taking into Maya to 3D model.

More Arm Blueprint


I've completed the exterior side view, and begun the interior.


Final Arm Blueprint: Front view

I'm cranking out the arm of my design so that I'll have something to submit when the deadline comes around. I completed the clean design of the front view.

Thursday, December 15, 2016

CD: Improved Final Design

The previous final design was sloppy, and rethinking the design I decided a treaded design would be better. This is a cleaner, reworked front view.

CD: Final Design

This is the final blueprint of my current mech design; while I may digitally remaster it later, this is an accurate, final hand sketch.