Some tweaking and color later...
Tuesday, January 31, 2017
Friday, January 27, 2017
Wednesday, January 25, 2017
3D Arm!
I've been working on 3D modeling the arm, and I've created most of the shapes in the blueprint. So far I have the base arm and the forearm armor. It isn't perfect and I have a lot to learn, but I'm proud of what I have so far and plan to add more detail in time.
Tuesday, January 24, 2017
COMPLETED Arm Blueprint
This is the final form of the arm blueprint; while it's still not perfect and lacks detail, this is what I'll be taking into Maya to 3D model.
Final Arm Blueprint: Front view
I'm cranking out the arm of my design so that I'll have something to submit when the deadline comes around. I completed the clean design of the front view.
Friday, January 6, 2017
Ncloth
This is he result of my experimentation with nCloths; I created my initials, GTI, as a passive collider, and then draped an nCloth plane over it using the silk preset with a stretch resistance of 0.
Maya Dynamics Tutorial
I've started a new semester, and we're going to start learning about Maya effects. I was asked to find a tutorial on something I'm interested in learning, so I found this page about creating smoke effects using Maya's fluid dynamics.
https://pixeltutorials.wordpress.com/2012/03/25/thick-smoke-with-maya-fluids/
https://pixeltutorials.wordpress.com/2012/03/25/thick-smoke-with-maya-fluids/
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