Tuesday, January 24, 2017

Final Arm Blueprint: Front view

I'm cranking out the arm of my design so that I'll have something to submit when the deadline comes around. I completed the clean design of the front view.

Friday, January 6, 2017

Ncloth

This is he result of my experimentation with nCloths; I created my initials, GTI, as a passive collider, and then draped an nCloth plane over it using the silk preset with a stretch resistance of 0.

Maya Dynamics Tutorial

I've started a new semester, and we're going to start learning about Maya effects. I was asked to find a tutorial on something I'm interested in learning, so I found this page about creating smoke effects using Maya's fluid dynamics.

https://pixeltutorials.wordpress.com/2012/03/25/thick-smoke-with-maya-fluids/

Thursday, December 15, 2016

CD: Improved Final Design

The previous final design was sloppy, and rethinking the design I decided a treaded design would be better. This is a cleaner, reworked front view.

CD: Final Design

This is the final blueprint of my current mech design; while I may digitally remaster it later, this is an accurate, final hand sketch.

CD: Development Sketches

After brainstorming with thumbnails, these are the development stages of my final design.

I started with a detailed sketch, and then drew out the shapes I liked separately. I also happen to be god awful at breaking limbs down into simple shapes.



Friday, December 9, 2016

CD: Thumbnail Sketches

I've sketched multiple concepts. I've produced a couple decent designs.





 Of these sketches, these two are definitely my favorite.